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UBISOFT® AND NVIDIA TEAM UP ON ASSASSIN’S CREED® UNITY, FAR CRY® 4, THE CREW™ AND TOM CLANCY’S THE DIVISION™

UBISOFT® AND NVIDIA TEAM UP ON ASSASSIN’S CREED® UNITY, Far Cry® 4, THE CREW™ and
TOM CLANCY’S THE DIVISION™
London, UK – June 4, 2014 — Ubisoft and NVIDIA today announced the next chapter in
their strategic partnership bringing amazing PC gaming experiences to life in
Ubisoft’s highly anticipated upcoming titles including Assassin’s Creed Unity, Far
Cry 4, The Crew and Tom Clancy’s The Division.
NVIDIA’s GameWorks Team is working closely with Ubisoft’s development studios to
incorporate cutting edge graphics technology and gaming innovations to create game
worlds that deliver unprecedented realism and immersion. NVIDIA’s GameWorks
technology includes TXAA antialiasing, which provides Hollywood-levels of smooth
animation, soft shadows, HBAO+ (horizon-based ambient occlusion), advanced DX11
tessellation, and NVIDIA PhysX technology.
“Working with NVIDIA has enabled us to bring an enhanced gameplay experience to our
PC players,” said Geoffroy Sardin, senior vice president of sales and marketing,
Ubisoft. “We look forward to continuing our partnership with NVIDIA on our biggest
upcoming titles.”
This announcement builds on the successful collaboration between Ubisoft and NVIDIA
that added visually stunning effects to Tom Clancy’s Splinter Cell® Blacklist™,
Assassins Creed® IV Black Flag and Watch Dogs™.
“We’re excited to continue our long-term partnership with Ubisoft in bringing our
latest PC technology to their games”, said Tony Tamasi, senior vice president of
Content & Technology at NVIDIA. “Through GameWorks, we have been able to add unique
visual and gameplay innovations to deliver amazing experiences for these stellar
Ubisoft games. I can’t wait to play them myself.”
For the latest on all of Ubisoft’s games, please visit the UbiBlog:
ubiblog.com